DontDodgeBall - A small game


Don't Dodge Ball

This is my first time to create a game by myself. ( I am a beginner to Unity. )
So I thought about it again and again, I was puzzled what kind of game I should make. At first, I planned to make a 2D horizontal adventure game.(Yes, it does start production, in a semi-stagnant state)However, it is found that the technology and resources required in the development are increasingly unable to keep up, including insufficient technology and UI, so I have to rethink the direction of development. So, I want to start by redeveloping a small game and encapsulate some functions so that the project can be reused later.

  • It has the function of moving left and right.
  • It has Collider and Trigger.
  • It has some Animations at specific moment.
  • Use the Event System
  • Some encapsulate that can be reused later.
  • It has Experience System that can Level UP.
  • The difficulty increases with the level.
  • It has health System.
  • It has Player and Enemy and so on.


This post will be continuously updated.

Files

DontDodgeBall Mac.zip 36 MB
71 days ago
DontDodgeBall Windows.zip 27 MB
71 days ago

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